The business and culture of digital games

Book name: The business and culture of digital games

Author: Aphra Kerr

Published in: 2006

Number of pages: 177

Abstract:

This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory, and economics, Aphra Kerr explores this all-pervasive, but under-theorized, aspect of our media environment.

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